Jungle Deer Hunting Simulator (UNITY Engine C#)

Built With RFPS (Realistic First person controller) Game kit with inspiration taken from the popular deer hunting game on PC.

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • Created Slow motion Camera shots on vital parts of animals.
  • Created Levels for different weathers.
  • Ported the Game to IOS store, including the conversions.
  • Implemented Google Firebase Plugin for analytics and bugfixes.
  • Integrated Unity and Google ADs plugins with placements outside gameplay for proper ADs showcase.
  • Worked and created an Economy System for ingame rewards and daily login rewards.

Google Playstore Link


Bad Bots Battle Arena (UNITY Engine C#)

Built a 3rd person controller from ground up and made a mini over the top twin-stick shooter mode as a minigame for a change of pace.

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • Created Twinstickshooter mode.
  • Created Powerups in the main gameplay.
  • Ported the Game to Steam store, including Creating Mouse and keyboard movements.
  • Implemented Google Firebase Plugin for analytics and bugfixes.
  • Integrated Unity and Google ADs plugins with placements outside gameplay for proper ADs showcase.
  • Worked and created an Economy System for ingame rewards and daily login rewards and inapp purchases

Steam Store Link


Island Raft Survival 2021: Ocean Escape (UNITY Engine C#)

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • Created a Inventory system using scriptable objects.
  • Used Unity's NetVariable to create events and daily rewards.
  • Ported the Game to Steam store, including Creating Mouse and keyboard movements.

Google Playstore Link

Steam Store Link


Pak Truck Driving Games (UNITY Engine C#)

Built With Horse Animset Pro (Riding System) Game kit for unity with inspirations taken from crazy taxi Game

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • Converted to Huawei Platform from IOS/Android.
  • Used Debugging techniques to identify issues with computer code and resolve errors.
  • Created Levels with objective based goals.
  • Used Google Firebase Plugin for analytics and bugfixes for android systems.

Google Playstore Link


Horse Taxi Transport Game (UNITY Engine C#)

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • High resolution Textures Added and optimized for mobile systems.
  • Created Horse Arena Mode gameplay.
  • Improved the Controls.
  • Worked and created an Economy System for ingame rewards and daily login rewards.
  • Worked on In-app purchases.

Google Playstore Link


Angry Neighbor House Fun Games (UNITY Engine C#)

On this Project I worked on a lot of miscellaneous tasks some highlights include:

  • Created Different Modes for the already established first person gameplay and added new gameplay elements like endless runner mode from the ground up.
  • Created Powerups in the main gameplay.
  • Ported the Game to Steam store, including Creating Mouse and keyboard movements.
  • Implemented and Google Firebase Plugin for analytics.
  • Integrated Unity and Google ADs plugins with placements outside gameplay for proper ADs showcase.

Google Playstore Link